2-3 fragen :3 wichtig (Minecraft)

hab 2 fragen:
wenn ich spc und tmi instalieren will dann klappt des aber wenn ich mod loder dazu mache is des gecrashed why?

der befehl bei spc ist doch //drain
wenn man wasser/lava wegmachen will oder?
bei mir funzt des nett why?

ist des weil der mod loader nett rinn geht?
weil die meisten anderen befehle funzen
mhm ich bin so verwirrrrrrrrrt :3

Frage gestellt am 09. Februar 2012 um 19:20 von Danniking11111

18 Antworten

Ich weiß nur das mann bei spc kein / machen muss
Ich jedenfalls nicht

Antwort #1, 09. Februar 2012 um 19:36 von Dark_Knight10

erstmal ist //drain ein worldedit befehl, zweitens

//drain <radius>

musst du noch den radius angeben

Antwort #2, 09. Februar 2012 um 19:41 von Aicanaro

des weiß cih doch mit dem radius aber des funzt nett gibts nett bei spc suvival ein befehl wie drain?
weil der funzt bei mir einfach nett :(

Antwort #3, 09. Februar 2012 um 19:46 von Danniking11111

Dieses Video zu Minecraft schon gesehen?
Also bei Spc gibt es keinen drain befehl

Antwort #4, 09. Februar 2012 um 19:48 von Aicanaro

gibt es aber einen der das selbe bewirkt?
anderer name selbe folgen

Antwort #5, 09. Februar 2012 um 20:08 von Danniking11111

achievement <list|unlock> - Allows you to list or unlock all achievements
alias <NAME> <COMMAND> {ARGS} - Allows you to assign an alias to one or more words
ascend - Moves you to the next platform above your position
atlantis - Toggles atlantis mode on/off
biome - Tells you what biome you are currently in
bind <KEYCODE> <COMMAND> {COMMANDPARAMS} - Binds a command to a keyboard button.
bindid <ID> <COMMAND> {ARGS} - Binds a command to a keyboard key using the key id
binditem <MOUSEBUTTON {COMMAND}> - Binds a mouse button to a command when the specified item is in hand
bring [ENTITY] - Brings the specified entity to you.
cannon [STRENGTH] - Shoots a primed TNT in the direction you are pointing.
calc - Calculator command
chest <drop|get|fill|swap|clear> - Allow access of chests
clear - Clears the console
clearwater - Toggles water clarity on/off
climb - Allows the player to climb any surface without a ladder
clone [QUANTITY] - Clones the NPC which you are looking at
config <setglobal [reset]> - Allows you to set the global configuration file as your current configuration
confusesuicide - Makes mobs attack one another
creeper <explosion [enable|disable]> - Enables or disables creeper explosions
criticalhit [enable|disable] - Allows you to turn critical hits always on/off
clouds [enable|disable] - Allows you to turn clouds on/off via command
cyclepainting - Cycles through the painting which you are pointing at
damage - Turns player damage on/off
defuse [all] - Defuses any TNT nearby which has been hit, drops 1 tnt in its place
descend - Moves you to the next platform below your position
destroy [all] - Destroys the current item
difficulty <LEVEL> - Sets the difficulty to the specified level (0-3)
drops - Turns item drops on/off, having them turned off will make the game run a little bit faster, and also stop your inventory from filling.
dropstore - This command transfers everything in your inventory into a chest that it creates next to you.
duplicate [all] - Duplicates and drops the currently selected item stack
effect <list|remove TYPE|add TYPE [DURATION] [STRENGTH]> - Configures potion effects on the player
enchant <list|remove|add TYPE [LEVEL]> - Enchants the currently selected item
enderman pickup [enable|disable] - Enderman command to enable/disable block pickup
explode [SIZE] - Sets off an explosion in your current location.
exterminate [SIZE] - KillNPC with style, kills the NPC you are pointing at
extinguish|ext [all] - Puts out all nearby fire (or all fire)
falldamage - Turns fall damage on/off

Antwort #6, 09. Februar 2012 um 20:09 von Aicanaro

feed <QTY> - Adds the specified quantity to your food bar
firedamage - Turns fire damage on/off
flammable <BLOCK> [CATCH] [SPREAD] - Sets the specified block at the flammability level
fly [SPEED] - Allows you to turn flying mode on/off, speed specified your flying speed
flymode <dynamic|standard|minecraft|reset> - Allows you to specify which flying mode to use
fog [tiny|small|normal|far] - Changes the render distance
freecam - Allows you to freecam around the map
freezecam - Freezes the players camera at the current location
freeze - Freezes mobs so that they cannot move or attack you
gamemode <creative|survival|1|0> - Changes the World game mode to creative or survival
goto <NAME> - Goto a waypoint
grow [all] - Grows all saplings/wheat on the map.
hardcore [enable|disable] - Configures the world to be in hardcore mode or not
heal <HEALTH> - Heals a player the specified number of points
health <min|max|infinite> - Sets the health of a player to pre-defined figures
help [COMMAND] - Gives general help when COMMAND isn't specified, gives specific help when COMMAND is specified. Same as /h
helmet [ITEM] [QTY] [DAMAGE] - Specifies the helmet the player wears
home – Teleport to spawn point
hunger <empty|full|infinite|enable|disable> - Sets your hunger level to predefined figures
infiniteitems - Toggles infinite items on/off
invrotate [line|item] - Rotates your inventory hotbar with the next line. You can rotate just a single item or the whole line
invstore <save <NAME>|load <NAME>|list> - Loads or saves your current inventory to file
instantkill - Instantly kills any NPC you hit
instantmine - Turns instant mining on/off
instantplant [grow] - Instantly plants saplings into the ground, if grow is specified the tree will when instantly grow
item <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. Same as /give and /i
itemdamage - Turn item damage on/off. This means you will never have to repair an item again
itemname - Use this command to discover the itemname and ID of your currently selected item.
itemstack <ITEMID|ITEMNAME> [QUANTITY] - Gives the player the specified quantity of maximum item stacks of the item.
jump - Moves you from where you are to where your mouse is pointing. Note: This command is buggy and may put you in the block you move to.
keepitems - Turn this on and you will keep your items when you die.
kill – Kills the current player

Antwort #7, 09. Februar 2012 um 20:10 von Aicanaro

killall <ENTITYTYPE> - Kills all of the specified entity type, this will destroy ALL entities (paintings, minecarts, etc) unless specified otherwise.
killnpc [all|monster|animal] - Kills all living creatures nearby.
light - Turns permanent lighting on and off
listwaypoints - Lists all waypoints. Same as /l
longerlegs - Makes your legs longer so you can walk up 1 block high
macro <edit|create|dir|folder|delete|list|FILENAME {PARAMS}> - Runs a macro
maxstack [ITEMID|ITEMNAME|all] [STACKSIZE] - Configures the maximum stack size of that item between 1 and 64.
mobdamage - Mobs cannot give you damage
moveplayer <DISTANCE> <DIRECTION> - Moves the player the specified distance (in blocks) in the specified direction, (neswup)
msg <MESSAGE> - This commands adds a message to the console.
music [play|pause|skip|stop|VOLUME] - Requests a music track to be played, there is a limitation of at MAX 2 tracks per day. Set the volume by specifying VOLUME.
noclip - Turns no clip on/off.
output - This just toggles SPC messages on/off, useful for macros/scripts.
phelp [COMMAND] - Provides help for plugins
pick [QUANTITY] - Command which gives you the blocks you point at
platform - Puts a glass square under your feet
plugin <list|enable [MODNAME]|disable [MODNAME]|dlist> - Lists all loaded plugins and also allows you to enable/disable plugins
pos – Gives current player position. Same as /p
ralias <NAME> - Removes the specified alias
reach <DISTANCE|reset> - Sets the player reach distance.
refill [all] - Re-stocks your items in your inventory to the maximum ammount
rem <NAME> - Removes the specified waypoint
removedrops [all] - This command removes item drops from the world.
rename <COMMANDNAME> <NEWNAME> - Allows you rename a command to a new name
repair [all] - Repairs the currently selected item to full health
repeat - Repeats the last used command (useful command to bind)
reset - Resets the player settings
resize [1080p|720p|480p|setdefault [WIDTH]|<HEIGHT>] - Resizes the Minecraft window, no arguments sets it to default
reskin <FILENAME> - Reskins the NPC which you are pointing at to the specified skin
return - Moves the player to the last position before teleport
ride - Allows you to ride any NPC which you point at
sc <FILENAME> - Added scripting support (more information coming soon)
search <SEARCHTERM> - Allows you to search for items using a name
set <NAME> - Mark a waypoint on the world
setjump [JUMP|reset] - Sets the height that you jump. Note: Turns fall damage off if the jump is configured to move than 1.

Antwort #8, 09. Februar 2012 um 20:10 von Aicanaro

setspawn [<X> <Y> <Z>] – Set the current position as the spawn point, if X Y Z are specified sets that position as spawn point
setspeed [SPEED|reset] - Sets the speed that the player moves
sign <add|edit> ["LINE1"] ["LINE2"] ["LINE3"] ["LINE4"] - Allows placing and editing of signs without a GUI
skin <USERNAME> - Change your players skin to ANY minecraft player
slippery <BLOCK> [SLIPPERYNESS] - Makes the specified block slippery, default is 0.6
spawn <NAME|ID|random|list> [QTY] - Allows you to spawn an individual creature.
spawner <TYPE> - Changes the mob spawner the player is pointing at
spawnportal - Spawns a portal nearby the player
spawnstack <NAME|ID|list|random> - Spawns the specified creature a few blocks away from your current position (use "/spawn list" to get a list of creature names and codes).
sprinting [enable|disable] - Turns sprinting always on
stackcombine - When run combines all of the same stack types into the same stack
stacklimit - Turns stack limiting on/off
startup <COMMAND> {ARGS} - Specifies a command to run on startup
superheat [all] - Turns items which are furnace-able into their furnaced form
superpunch [DISTANCE|reset] - Hit that NPC with a punch like no other
tele <X> <Y> <Z> - Teleport to X Y Z coordinates. Same as /t
textcolor <<normal|error> <0-f|random>>|<setrandom COLORS> - Allows you to configure output text colors
time [set|get|day|night [minute|hour|day [TIME]]|speed SPEED] - Set and get the time within minecraft.
timeschedule <reset | <TIME1> <TIME2>> - Sets a period of time (HH:MM format), this will make minecraft always within this time.
unbind <KEYCODE|all> - Unbinds the specified key from a command.
unbindid <ID> - Unbinds a command from a keyboard key using the key id
unbinditem [all] - Unbinds the currently selected items bindings, or all bindings
update <enable|disable> - Turns update checking on/off
useportal <normal|nether|end|PORTAL> - Instantly transfers you to the nether, use it again to go back.
waterdamage - Turns water damage on/off
weather <lightning|thunder|rain|enable|disable> - Toggles weather on/off
world <load|save|seed|new|exit|list|backup> - Allows you to explicitly, have control over your world.
world load <FILENAME> - Loads the specified FILE, this allows you to play ANY save on your computer, not just World1-5, and can have any name
world save - Explicitly saves your game then returns to it
world seed [SEED] - Allows you to see and change the seed of the map, so it will generate custom terrain
world new [FILENAME] [SEED] - Creates a new map at the specified location
world exit - Lets you exit a game without saving (perfect from when a creeper blows something up)
world list - Lists all the saves which you can load from ".minecraft/saves"
world backup - Allows you to backup your current world into .minecraft/backup
xp <add QTY|get|set XP> - XP (player experience) related commands

Antwort #9, 09. Februar 2012 um 20:11 von Aicanaro

Suchen kannst du selber :P

Antwort #10, 09. Februar 2012 um 20:11 von Aicanaro

Das sind spc commands aber der befehl gehört zu world edit was mit spc gleichzeitig installiert wiert

Antwort #11, 09. Februar 2012 um 20:16 von extrem02zocker

Aicanaro du hast nur die befehle von help reingeschrieben aber da stehen keine world edit befehle dabei

Antwort #12, 09. Februar 2012 um 20:19 von extrem02zocker

Das habe ich ja anfangs geschrieben, aber jetzt lasse ich den Guttenberg raus!
Hier noch die worldwedit befehle:

//limit <limit> Bukkit.png Sp.png Set a maximum number of blocks to change at most for all operations. This only affects yourself. Use this to prevent catastrophic accidents. This command will not override the limit in the configuration if it is set.
History
//undo [num-steps] Bukkit.png Sp.png Undo your last action.
//redo [num-steps] Bukkit.png Sp.png Redo your last (undone) action. This command replays back history and does not repeat the command.
/clearhistory Bukkit.png Sp.png Clear your history.

Antwort #13, 09. Februar 2012 um 20:20 von Aicanaro

Selection
//wand Bukkit.png Sp.png Gives you the "edit wand" (by default, a wooden axe). Left click with this tool to select position 1 and right click to selection position 2.
/toggleeditwand Bukkit.png Sp.png Toggles the edit wand selection mode, allowing you to use the edit wand item normally.
//sel <cuboid|poly> Bukkit.png Sp.png Choose the region shape to use for selections.
//pos1 Bukkit.png Sp.png Set selection position #1 to the block above the one that you are standing on.
//pos2 Bukkit.png Sp.png Set selection position #2 to the block above the one that you are standing on.
//hpos1 Bukkit.png Sp.png Set selection position #1 to the block that you are looking at.
//hpos2 Bukkit.png Sp.png Set selection position #2 to the block that you are looking at.
//chunk Bukkit.png Sp.png Select the chunk that you are within for your selection.
//expand <amount> Bukkit.png Sp.png Expands the selection in the direction that you are looking.
//expand <amount> <direction> Bukkit.png Sp.png Expands the selection in the specified direction (north, east, south, west, up, down).
//expand <amount> <reverse-amount> [direction] Bukkit.png Sp.png Expands the selection in two directions at once.
//expand vert Bukkit.png Sp.png Expands the selection to include sky to bedrock.
//contract <amount> Bukkit.png Sp.png Contracts the selection in the direction that you are looking towards.
//contract <amount> [direction] Bukkit.png Sp.png Contracts the selection in the specified direction (north, east, south, west, up, down).
//contract <amount> <reverse-amount> [direction] Bukkit.png Sp.png Contracts the selection in two directions at once.
//outset [-hv] <amount> Bukkit.png Sp.png Outset the selection in every direction.
//inset [-hv] <amount> Bukkit.png Sp.png Inset the selection in every direction.
//shift <amount> [direction] Bukkit.png Sp.png Moves the selection region. It does not move the selection's contents.
//size Bukkit.png Sp.png Get the size of selected region.
//count <block> Bukkit.png Sp.png Count the number of blocks in the region.
//distr [-c] Bukkit.png Sp.png Get the block distribution in the selection.

Antwort #14, 09. Februar 2012 um 20:20 von Aicanaro

Selection
//wand Bukkit.png Sp.png Gives you the "edit wand" (by default, a wooden axe). Left click with this tool to select position 1 and right click to selection position 2.
/toggleeditwand Bukkit.png Sp.png Toggles the edit wand selection mode, allowing you to use the edit wand item normally.
//sel <cuboid|poly> Bukkit.png Sp.png Choose the region shape to use for selections.
//pos1 Bukkit.png Sp.png Set selection position #1 to the block above the one that you are standing on.
//pos2 Bukkit.png Sp.png Set selection position #2 to the block above the one that you are standing on.
//hpos1 Bukkit.png Sp.png Set selection position #1 to the block that you are looking at.
//hpos2 Bukkit.png Sp.png Set selection position #2 to the block that you are looking at.
//chunk Bukkit.png Sp.png Select the chunk that you are within for your selection.
//expand <amount> Bukkit.png Sp.png Expands the selection in the direction that you are looking.
//expand <amount> <direction> Bukkit.png Sp.png Expands the selection in the specified direction (north, east, south, west, up, down).
//expand <amount> <reverse-amount> [direction] Bukkit.png Sp.png Expands the selection in two directions at once.
//expand vert Bukkit.png Sp.png Expands the selection to include sky to bedrock.
//contract <amount> Bukkit.png Sp.png Contracts the selection in the direction that you are looking towards.
//contract <amount> [direction] Bukkit.png Sp.png Contracts the selection in the specified direction (north, east, south, west, up, down).
//contract <amount> <reverse-amount> [direction] Bukkit.png Sp.png Contracts the selection in two directions at once.
//outset [-hv] <amount> Bukkit.png Sp.png Outset the selection in every direction.
//inset [-hv] <amount> Bukkit.png Sp.png Inset the selection in every direction.
//shift <amount> [direction] Bukkit.png Sp.png Moves the selection region. It does not move the selection's contents.
//size Bukkit.png Sp.png Get the size of selected region.
//count <block> Bukkit.png Sp.png Count the number of blocks in the region.
//distr [-c] Bukkit.png Sp.png Get the block distribution in the selection.

Antwort #15, 09. Februar 2012 um 20:20 von Aicanaro

Utilities
/toggleplace Bukkit.png Sp.png Toggle between using pos #1 or your current position.
//fill <block> <radius> [depth] Bukkit.png Sp.png Fill a hole.
//fillr <block> <radius> Bukkit.png Sp.png Fill a hole fully recursively.
//drain <radius> Bukkit.png Sp.png Drain nearby water/lava pools.
/fixwater <radius> Bukkit.png Sp.png Level nearby pools of water.
/fixlava <radius> Bukkit.png Sp.png Level nearby pools of lava.
/removeabove [size] [height] Bukkit.png Sp.png Remove blocks above your head.
/removebelow [size] [height] Bukkit.png Sp.png Remove blocks below your feet.
/replacenear <size> <from-id> <to-id> Bukkit.png Sp.png Replace all existing blocks nearby.
/removenear [block] [size] Bukkit.png Sp.png Remove blocks near you.
/snow [radius] Bukkit.png Sp.png Simulate snow cover.
/thaw [radius] Bukkit.png Sp.png Unthaw/remove snow.
//ex [size] Bukkit.png Sp.png Extinguish fires.
/butcher [radius] Bukkit.png Sp.png Kill nearby mobs.
/remove <type> <radius> Bukkit.png Remove nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, tnt, or xp.
Chunk tools
/chunkinfo Bukkit.png Sp.png Get the filename of the chunk that you are in.
/listchunks Bukkit.png Sp.png Print a list of used chunks.
/delchunks Bukkit.png Sp.png Generate a shell script to delete chunks.
Super pickaxe
// Bukkit.png Sp.png Toggle the super pick axe.
/sp single Bukkit.png Sp.png Switch to single block super pickaxe mode.
/sp area <range> Bukkit.png Sp.png Switch to area super pickaxe mode.
/sp recur <Range> Bukkit.png Sp.png Switch to recursive super pickaxe mode.
Tools
/none Bukkit.png Sp.png Switch to no tool.
/info Bukkit.png Sp.png Switch to the info tool.
/tree [type] Bukkit.png Switch to the tree tool. Available types [tree, regular, big, bigtree, redwood, sequoia, tallredwood, tallsequoia, birch, white, whitebark, pine, randredwood, randomredwood, anyredwood, rand, random]
//repl <block> Bukkit.png Sp.png Switch to the block replacer tool.
//cycler Bukkit.png Sp.png Block data cycler tool.

Antwort #16, 09. Februar 2012 um 20:21 von Aicanaro

Brushes
//brush sphere [-h] <type> <radius> Bukkit.png Sp.png Switch to the sphere brush tool.
//brush cylinder [-h] <type> <radius> [height] Bukkit.png Sp.png Switch to the cylinder brush tool.
//brush clipboard Bukkit.png Sp.png Switch to the clipboard tool.
//brush smooth <radius> [iterations] Bukkit.png Sp.png Smooth the region.
/size <size> Bukkit.png Sp.png Change the size of the current brushes
//mat <mat> Bukkit.png Sp.png Change the material used by your current brush.
//mask Bukkit.png Sp.png Clear the mask
//mask <mask> Bukkit.png Sp.png Set a mask
Getting around
/unstuck Bukkit.png Sp.png Go up to the first free spot.
/ascend Bukkit.png Sp.png Go up one level.
/descend Bukkit.png Sp.png Go down one level.
/ceil [clearance] Bukkit.png Sp.png Get to the ceiling.
/thru Bukkit.png Sp.png Go through the wall that you are looking at.
/jumpto Bukkit.png Sp.png Jump to the block that you are looking at.
/up [distance] Bukkit.png Sp.png Go up some distance.
Snapshots
//restore [snapshot] Bukkit.png Sp.png Restore a particular snapshot.
//snap use <snapshot> Bukkit.png Sp.png Use a particular snapshot.
//snap list [num] Bukkit.png Sp.png List the 5 newest snapshots.
//snap before <date> Bukkit.png Sp.png Find the first snapshot before the given date.
//snap after <date> Bukkit.png Sp.png Find the first snapshot after the given date.
Scripting
/cs <script> [args...] Bukkit.png Sp.png Executes a script.
/.s [args...] Bukkit.png Sp.png Re-executes last script with new arguments.
/<script>.js [args...] Bukkit.png Sp.png Executes a JS script.
General commands
/search <item> Bukkit.png Sp.png Search for an item by its name.
//worldedit reload Bukkit.png Sp.png Reloads WorldEdit's configuration.
//worldedit version Bukkit.png Sp.png Gets WorldEdit's version.
//worldedit tz Bukkit.png Sp.png Set your timezone. This is temporary.

Antwort #17, 09. Februar 2012 um 20:21 von Aicanaro

ok wenig is des nett aber danke nur bleibt jetzt die frage why geht mein mod loader nett?
des ist jedenfalls der richtige aber der macht nur crasges :(

Antwort #18, 09. Februar 2012 um 20:34 von Danniking11111

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