CLAW SWAMP - Present #7: Komplettlösung Conkers Pocket Tales

First, push the block in row 3, column 4 left three spaces into its hole. Then push the block in row 6, column 6 left against the other block. Next, go ahead and push it up one space into its hole. Then push the block in row 5, column 3 to its hole on its left. Then, push the block in row 6, column 3 up into the hole above it. Push the one right above the spikes up two spots into its hole at the top, revealing more spikes. Next, push the block in row 4, column 6 left two spots into the boulder, then down into its hole. Next, push the block in row 5, column 6 left into its hole. More SPIKES! Push the remaining block in row 3, column 7 down one space into its hole. Exit, go down and left to claim your prize.

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CLAW SWAMP - Present #7

Then go down and right to find some water. Follow it up watching out for arrows, snakes and lasers. Find the place that you can go through on the top wall of trees. Then go up, following the water up and to the right. Go up when it turns up, then left when it ends. Jump the patch of spikes while going left. Then go up while avoiding arrows. To the right is another house and another block puzzle. Enter to start. This one is a little easier. Push the block in row 1, corner 3 left two spaces into the hole. Push the block in row 1, column 6 two spaces right into the hole. Push block in R4, C2 left one space, up three into corner hole. Push block in far right column up into corner hole. Push block in R4, C7 down one space into hole. Push block in R3, C3 left one space into hole. You've got it. Exit, go up and right, then up and left to find your present.

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CLAW SWAMP - Present #8

Go down and left, dodging arrows and bats. Follow the water to some spikes. Jump the three sets. Grab the invite. Go left and up to find another house and block puzzle. Here's the sequence. Block in R2, C3 left one space into hole. Block in R4, C4 down one into hole. Block in R#, C& left one into hole. Blcok in R5, C8, down three into hole. Push block in R7, C5 left one into hole. Push block in R7, C2 left one into hole. Push block in R6, C2 down one into hole. Push the last block one spot right, into its hole. Exit. Go up and to the left and up and to the right. You'll have to go through the yucky swamp water to reach the evil acorn. Talk to him and, if you really want to, walk into the door. Go to the top left corner of the room quickly and keep stomping. This is the best way to beat him. Keep stomping, stomping, stomping. Then stomp some more. After many hits, he'll change into two hands. Just keep stomping. Soon he'll change into three, four, five, six and even seven hands trying to grab you and pull you into the mud. Make sure not to stomp in the middle of the hand. That hurts you, as well as him. It takes about 25 hits to beat this enemy. Remember that stomping is pushing A-A quickly. After you beat him you'll get a present and a camaflouged Aztec key. Also remember that Aztec keys get you into the Aztec Temple.

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AZTEC TEMPLE - Present #1

Step into the portal to warp back into spooky woods. Go back to the forest guardian' s house by reversing your tracks through the spooky forest. When you reach the sign by the rock, go south to get back to the forest. Go back into the forest guardians house and talk to him... he'll give you a helpful clue to get to the Aztec Temple. Exit and follow the path that looks like steps. Take a left and keep going south and to the left. At the fork, go right. When you see some grass above you, go into it and into the patch of dirt. Remember how to dig? Hit select to dig. Go out of the dirt and go left and up. You should find a cave at the end of the path. That's the Aztec Temple. Enter it and the two doors above you will automatically open when you get close to the them. You should have 40 presents by now. Go through the doors. You'll enter a room with tons of spikes. Get past them through the door on the far left side. Here's comes the tough part... dodge rolling rocks. Don't go too far. Don't go under the boulders (same kind you find in the block puzzles). Go to the upper right corner. When you're ready to run, run really fast. Step onto the tile with the circular decoration.

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It will activate a boulder, so quickly run back through the door you just came from. Once the boulder passes, you're safe. Run left, and past the spikes when its safe to do so. Go right through the door. Jump the spikes when the lasers are off. Then you have a short maze of blocks to get through. You will reach a pool of water with a buzz saw bouncing around. Time your run into the pool of water so that the buzz saw won't hurt you, then dive with select. Go to the right side and swim up to the surface. Walk forward, past the laser cannons. There are two doors above you. Go through both, jump the gap and go through the next door. Jump three more gaps. Walk through the door at the top. There will be a green blob above you. Shoot him three times and go to the right of the spikes. There are more gaps to jump and more lasers and spikes to get through. When you get through the door on the right, there's a block puzzle.

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Weiter mit: Komplettlösung Conkers Pocket Tales: AZTEC TEMPLE - Present #2 / AZTEC TEMPLE - Present #3 / AZTEC TEMPLE - Present #4

Zurück zu: Komplettlösung Conkers Pocket Tales: CLAW SWAMP - Present #3 / CLAW SWAMP - Present #4 / CLAW SWAMP - Present #5 / CLAW SWAMP - Present #6

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