LARA'S HOME - Learning the Ropes: Game Guide: Walkthrough

LARA'S HOME - Learning the Ropes

I didn't cover any of the details of Lara's Mansion in the last solve because there just wasn't that much to do. This time however, her mansion is almost a mini-level in itself with lots to do and many small puzzles to solve. The house has been remodeled a bit so some areas will look different than before. Lara has also modified her indoor and outdoor assault courses to include her new abilities. You start off in the bedroom and the weapons closet is unlocked this time. Open it up and grab the box of Flares then head to the main stairs. At the far corner of the landing is another door that leads to the attic (same as last game). Go into the dark attic and light a flare to find a box which you can push twice. Now go back down to the library - the room just off the room with the piano and TV. As you enter the library, turn right and find the book sticking out from the shelf. Push it to turn off the fireplace making it safe to get inside and climb up. At the top, move the boxes and get more Flares. You should now see a hall. Flip the switch to open a door on a very SHORT timer. The door you opened is downstairs in the hall leading to the indoor training room. You will have to use all the shortcuts and fast moves you can find to get there in time. Here is my fastest route: After flipping the switch, run down the hall back to the attic and down the stairs to the 2nd floor landing. As you exit the attic door, jump over the banister and continue running down the stairs and angle right to clear the railing. Roll and start running toward the gym using the sprint to gain extra speed. Enter the door just before it closes. As long as you use the sprint move (only when running in a straight line) you should have no trouble making it down to the basement. You should find a moveable box that you can move under the hole in the ceiling and pull up into the hall above. Follow the passage to the Aquarium. Take a swim with your fish to find and get the coveted RACETRACK KEY! This key opens the hedge maze which has since been converted into a racetrack for Lara's Quad Bike. Time to set a new record! Before leaving the house you may want to visit the other secret room. Go to the swimming pool and press the button on the back of the diving platform. This opens a door back in the main foyer revealing a switch. Pulling this switch opens a door directly behind you for a very SHORT time. You will need to sprint and do the diving roll maneuver to get under the door before it shuts. Nice trophy over the fireplace! Outside, there are a few new things to do. The assault course has been modified to include training for Lara's new abilities. There is a target range that features Jeeves running around in a Kevlar vest, combat helmet and tea tray. You can put him down, but you can't kill him. That's about it (or at least as much as I found to do). Explore the mansion and grounds as much as you want and when you are ready to play the REAL game, go to the main gate and hit the button and exit.

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INDIA - The Jungle

Before you start to slide down the first hill, jump over the slope to your right and slide down to the flat ledge. Jump over to the yellow rock and crouch to find Secret #1; the Shotgun. Now start sliding down the long ramp and jump up to grab the log. Kill the monkey then jump down so you slide onto a flat section between the spikes. Now angle left and jump and slide down to the flat ledge with the Medkit. You may or may not trigger a rolling boulder trap at this point. If you hear a rumbling, jump or step back to avoid the rock. Jump to the area behind the tree to get the Save Gem and Secret #2; Shells. Finish your slide to the bottom and head through the arch to the left. Collect another Save Gem then climb up the pillar just past the gem. Grab the ammo on the left then return to the wall for Secret #3. Shell are in the opening to the left of the waterfall and some more ammo is in the third opening. Now head to the right through the arch into the large area. A small monkey is off to the left. He isn't much of a threat, but kill him just the same. You should be able to find a small bush with a passage behind it that leads to a switch. Flip the switch and head back to the gate that you just opened. Go through the gate and drop down to the dark hall. A switch is on your right and a deadly spike trap is on your left. Flip the switch then quickly climb into the alcove to avoid the moving wall of death. When it has passed you can go to the other end of the hall and climb up to the opening. Go through and find the cable-slide and ride it down to the base of a square block. Climb onto this block then doing a short running jump into the passage and drop into the next area. If you fall in the river, do not fight the current. Just let it take you to a tunnel which leads to a small pool where you can exit. Watch out for Piranha! A beautiful but deadly tiger will attack as you enter so warm up those pistols. Find the hollow tree and flip the switch inside to open a gate and also send a boulder rolling your way. Dodge the deadly rock then follow its path of origin to another switch which opens a gate around the corner. Head into this next room and kill the attacking tiger. Head to the right through some thick plants and find the Shells on a small ledge to the left. Continue into the next area where another tiger will offer itself for target practice. Keep going until you see some mist rising out of a dark patch in the middle of the room. This is a deadly spiked pit so stay away from it. Circle around to the right and claim the ammo in the trees then crawl under the fallen tree and kill another tiger before collecting the Save Gem. Standing at the end of the tree, you should be able to jump and grab and climb into the tree. This area is Secret #4, but the real trick is getting back out....alive! Hang and drop into a spiked pit with slopes that you can jump back and forth. Keep moving to one side and you will soon escape the spikes. Grab the ammo near the rocks then drop into the tunnel and walk through the spikes. Pull yourself out of this area and return to the end of the tree where you started all this. Follow the hallway to a spiked ledge and kill the monkey before walking through the spikes. Do a running jump and grab to the outside corner of the hall then jump to the slope above the hall and slide down. Grab the edge as you fall and shimmy to the right until you can pull up and get the Save Gem. Climb up and shimmy over to the dark passage, and use a flare to spot and kill the monkey and locate the switch at the other end which opens a gate down below. It also triggers a boulder trap, so do a roll and run back out of the passage. When the threat is over, go back inside and find the hidden ledge above the switch. Jump and climb up to find Secret #5; ammo then do a safety drop off the ledge to the area below. Back down in the jungle you should spot a monkey who will lead you into a boulder trap. As you run across this area, several boulders will start to roll down at you. After the third and final boulder has come to a stop you can head up the slope toward the bushes. Keep to the right as you climb the hill and you should soon discover a hole behind the bushes. Grab the Medkit then drop into the pit, quickly grabbing the next ledge to avoid the spikes below. Pull up and enter the passage to find Secret #6; some Flares and a Save Gem. Turn and jump across to the next ledge then reverse and do another jump and grab to climb out of the pit. Return to the area with the three boulders and go past them until you reach a river. Dive in and swim to the right to find some ammo on the shore. Jump to the small island then jump and pull up to the ledge above where you will find a switch to pull that opens a door off in the distance. Do a running jump and grab from the island to the ledge just next to the pillar then ride the cable-slide to the bottom and take the hall to the left. A Save Gem is accessible from the top of the pillar and you can also kill a pair of tigers from the safety of this high perch. Your next objective is getting inside that opening to the right of the waterfall. To do this you must flood this chamber so head to the left into the dark passage. Cross the pool and get some valuable Flares from the middle ledge before heading right until you reach a dead end. Pull the block until the nearby gate opens then enter and flip the switch there to open another gate in the floor behind the stone you just pulled. Jump in and return to the previous room and climb out onto the narrow bridge where you can flip the switches at either end to open yet another gate in the other room. Head back to that room and enter this gate to find an flip another switch which floods an upcoming room. One more swim takes you back to the previous room where you can go through the door between the torches and into the room you just flooded only moments ago. Swim over to the far waterfall and get out of the water. Find the passage behind the falls and follow it to the ladder and climb up. Walk through the waterfall and climb up the other waterfall before doing a running jump back to the previous waterfall. You should find a switch at the top of the falls that opens an underwater gate. Jump (or dive) into the water below and look for some green stone steps. Exit and climb onto the high ledge then do a running leap to the next ledge where you can claim a Save Gem. Jump back into the water and go through that gate you just opened. After a short swim you will reach the next room which has ammo and Shells all being guarded by a tiger. When you have taken the objects and killed the striped menace, climb that ladder. Go around the corner and kill the monkey who just ran off with the Indra Key. Get the key then look down and spot the tiger lurking below. Kill him from your safe location then drop down. Make sure to avoid the pulsating brown quicksand as you make your way to the ledge where you can use the Indra Key to open the gate. More ammo is in a small niche to the left of the door. Enter the gate and exit the level.

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INDIA - Temple Ruins (Part 1)

Head up the path past the tree and kill the snakes. If you get bit by a snake you MUST use a medkit otherwise the poison will slowly drain your health until you die. You may want to wait until all snakes in an area are dead before healing yourself, otherwise you could waste valuable medkits if you keep getting bit. A switch over by one of the snakes opens a gate in the floor nearby. Drop through the gate and light a flare so you can explore this passage. Get the Medkit and kill the snake that guards it before exiting the passage. This next area has some water infested with deadly piranha, and you might find some things of interest over by the stairs. It may sound crazy but dive into the water and swim QUICKLY to the ledge which is covered by a few inches of water. Get out of the water while you still have some meat on your bones and head up the path and flip the switch to open an underwater gate between a pair of submerged ledges. Dive back into the water and swim through the gate. Exit on the other side with piranha nipping at your boots. A huge mound of dirt lies ahead. As you approach you should be able to just make out a flat ledge in the pile which is within jumping distance. Make this jump then walk around to the ledge on the left then jump over to the stone ledge. Walk around this ledge until you reach an opening by the second waterfall. Enter and collect the Save Gem then do a running leap out onto the tree. Explore the branches for ammo and Flares then head back to the main branch and do another running jump to the left to grab and pull up onto the ledge. Another running leap takes you to the waterfall where you can make your way up to the second waterfall. Here you can drop and shimmy to the right to find some Shells hidden in a niche. Keep crawling until you are able to stand then do a safety drop to the next area. Over to the left is a ledge you need to jump, grab and pull up onto. Now crawl into the cave and watch out for a pair of snakes who block your exit down the ramp. The next area has an impressive statue and a stone block to the right that you can pull out. Some Shells are behind it, so get them then enter the opening behind the block. As you exit, another statue comes to life, so run to safety. The mound of dirt takes you to a stone ledge with a Save Gem on it. Keep circling the room and use your Shotgun to take out this giant menace. After the battle is over, look for a hole in the floor and drop in, where you will find a switch that opens a gate. Finally, move the block by the switch and enter the next area. The air is alive with poison darts, but this is Tomb Raider 3 and Lara can CRAWL in this game. Quickly drop into the nearby hole to get Secret #1; another Medkit, then get out fast before the rolling boulder crushes you. Keep crawling past the flying darts and collect the Shells, Medkit and Flares before returning to the statue room. Enter the gate then carefully make your way across the sludge. Always keep moving so you don't sink. Head up the slope on the other side then do a running leap to grab the next ledge. Go down the passage to find and flip a switch which opens the nearby gate. Enter into the next room and quickly jump the swinging blade then sprint to avoid the spikes moving in for the kill. Up the stairs you will find a cage with a switch next to it that opens a gate above. DON'T FLIP THE SWITCH YET! First pull out the block from the wall then push it over to the left then climb onto it and jump, grab and pull up onto the ledge. Around the corner is a ladder. Jump and climb up the ladder to find Secret #2; a room full of assorted items. Flip the switch then climb back down to the main floor. Now you can flip that switch by the cage then push the block over so you can climb onto it and jump over to the ledge. Go through the gate and dive into the water. Pull the lever to open the next gate and swim through. Above you is a closed gate so keep swimming until you reach a pair of levers. Pull both of them to open the gate in the ceiling the swim up to get some much needed air. Jump into the pool and pull the pair of levers that are opposite each other to activate the statues that will breath fire. The remaining lever opens a timed door where you can claim several items also known as Secret #3. if you look closely you will notice hidden platforms that are floating above. The fire should make them visible enough to jump and grab onto the first, then over to the next and finally to the ledge where you can flip the switch. Drop down and get the Save Gem before running through the door on the left. The gate is on a timer so be fast or you will have to repeat the last part. This long hall has cages at each end and the one right next to you has spikes. Flip the nearby switch to open the cage at the far end of the hall and start the cage next to you moving towards you. Sprint down the hall past the open cage and grab the Key of Ganesha. Go through the gate and wait for the spikes to go past. When it is safe, return to the hall and get the ammo and Medkit by the switch. Head back to the previous room with the pool which is now replaced with sludge. Climb the sludge and enter the passage on the right. You should find some Flares nearby which you really will be needing. Climb the stairs then retreat when the boulder comes rolling at you and duck into the alcove to the left. Start back up the stairs until you reach a pair of gates and a hole in the floor. The path branches right and left at this point. We will explore both but since the left has an immediate trap, we'll explore the right first. Going right trips the boulder trap on the left passage, so flip the switch and enter the gate. Ignore the temptation of exploring that hole in the wall unless you have saved recently and want to see a cool death. Head up the passage until you reach a large room with statues, a Save Gem, and floor grates. Continue down the hall and kill that pesky monkey who is running off with your Medkit. Finally, drop off and hang, then climb down the wall to the floor below. You should now find yourself back in the room with the dead statue from earlier in the level. Head up the mound and over to the ledge where you should find a pair of switches which will open a gate below. Return to the floor and go through the gate into the next room. Go past the pit and into the next door where you will need to swim across to flip the switch. Avoid the deadly fire of the statues and if you get torched, just jump into the water to put out the flames. When you finally flip the switch you will open a gate underwater which you can swim through while making sure to avoid the poison darts which shoot from the far wall. Grab the Medkit from the shore then head to the other grassy ledge where you will find a ladder that leads up to a ledge behind you. When you get above the ledge, do a backward flip onto it. Then do a running leap to the next ledge in front of you. Jump to the next ledge then turn and climb the wall. Turn again and jump onto the next ledge then turn to see a ledge with a snake ready to strike. Kill the snake from your current position then jump over to his ledge. Another jump will put you in a room with a rolling boulder. Dodge it by heading up the left past the poison dart traps. Crawl under the darts and other assorted traps and get the Medkit on the left before doing a running leap and grab to claim the Save Gem in the alcove. Return to the pit and jump down onto any of the corners. Walk through the blades and then crouch and crawl through the tunnel to reach a small room with Secret #4; some ammo guarded by a snake. Drop to the water below and make your way back to the area where you got the last Save Gem. A moveable block in the corner can be pushed to reveal a second block which can be pushed several times. You should soon discover a hidden switch that will flood the pit with water. Keep going into the next room. A pair of boulders will start rolling towards you as you enter. Sprint out of harms way and head off to the left where you will have to jump across a pit full of spikes. Look down into the hole and note the spikes on one side and water on the other. Naturally you will want to drop into the water and swim into the next room with more statues breathing fire at you. You should now be at the pit you just flooded so dive in and flip the switch to open the gate. Swim down the passage to get the second Key of Ganesha, then return to the surface and exit this area.

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INDIA - Temple Ruins (Part 1)

Head up the path past the tree and kill the snakes. If you get bit by a snake you MUST use a medkit otherwise the poison will slowly drain your health until you die. You may want to wait until all snakes in an area are dead before healing yourself, otherwise you could waste valuable medkits if you keep getting bit. A switch over by one of the snakes opens a gate in the floor nearby. Drop through the gate and light a flare so you can explore this passage. Get the Medkit and kill the snake that guards it before exiting the passage. This next area has some water infested with deadly piranha, and you might find some things of interest over by the stairs. It may sound crazy but dive into the water and swim QUICKLY to the ledge which is covered by a few inches of water. Get out of the water while you still have some meat on your bones and head up the path and flip the switch to open an underwater gate between a pair of submerged ledges. Dive back into the water and swim through the gate. Exit on the other side with piranha nipping at your boots. A huge mound of dirt lies ahead. As you approach you should be able to just make out a flat ledge in the pile which is within jumping distance. Make this jump then walk around to the ledge on the left then jump over to the stone ledge. Walk around this ledge until you reach an opening by the second waterfall. Enter and collect the Save Gem then do a running leap out onto the tree. Explore the branches for ammo and Flares then head back to the main branch and do another running jump to the left to grab and pull up onto the ledge. Another running leap takes you to the waterfall where you can make your way up to the second waterfall. Here you can drop and shimmy to the right to find some Shells hidden in a niche. Keep crawling until you are able to stand then do a safety drop to the next area. Over to the left is a ledge you need to jump, grab and pull up onto. Now crawl into the cave and watch out for a pair of snakes who block your exit down the ramp. The next area has an impressive statue and a stone block to the right that you can pull out. Some Shells are behind it, so get them then enter the opening behind the block. As you exit, another statue comes to life, so run to safety. The mound of dirt takes you to a stone ledge with a Save Gem on it. Keep circling the room and use your Shotgun to take out this giant menace. After the battle is over, look for a hole in the floor and drop in, where you will find a switch that opens a gate. Finally, move the block by the switch and enter the next area. The air is alive with poison darts, but this is Tomb Raider 3 and Lara can CRAWL in this game. Quickly drop into the nearby hole to get Secret #1; another Medkit, then get out fast before the rolling boulder crushes you. Keep crawling past the flying darts and collect the Shells, Medkit and Flares before returning to the statue room. Enter the gate then carefully make your way across the sludge. Always keep moving so you don't sink. Head up the slope on the other side then do a running leap to grab the next ledge. Go down the passage to find and flip a switch which opens the nearby gate. Enter into the next room and quickly jump the swinging blade then sprint to avoid the spikes moving in for the kill. Up the stairs you will find a cage with a switch next to it that opens a gate above. DON'T FLIP THE SWITCH YET! First pull out the block from the wall then push it over to the left then climb onto it and jump, grab and pull up onto the ledge. Around the corner is a ladder. Jump and climb up the ladder to find Secret #2; a room full of assorted items. Flip the switch then climb back down to the main floor. Now you can flip that switch by the cage then push the block over so you can climb onto it and jump over to the ledge. Go through the gate and dive into the water. Pull the lever to open the next gate and swim through. Above you is a closed gate so keep swimming until you reach a pair of levers. Pull both of them to open the gate in the ceiling the swim up to get some much needed air. Jump into the pool and pull the pair of levers that are opposite each other to activate the statues that will breath fire. The remaining lever opens a timed door where you can claim several items also known as Secret #3. if you look closely you will notice hidden platforms that are floating above. The fire should make them visible enough to jump and grab onto the first, then over to the next and finally to the ledge where you can flip the switch. Drop down and get the Save Gem before running through the door on the left. The gate is on a timer so be fast or you will have to repeat the last part. This long hall has cages at each end and the one right next to you has spikes. Flip the nearby switch to open the cage at the far end of the hall and start the cage next to you moving towards you. Sprint down the hall past the open cage and grab the Key of Ganesha. Go through the gate and wait for the spikes to go past. When it is safe, return to the hall and get the ammo and Medkit by the switch. Head back to the previous room with the pool which is now replaced with sludge. Climb the sludge and enter the passage on the right. You should find some Flares nearby which you really will be needing. Climb the stairs then retreat when the boulder comes rolling at you and duck into the alcove to the left. Start back up the stairs until you reach a pair of gates and a hole in the floor. The path branches right and left at this point. We will explore both but since the left has an immediate trap, we'll explore the right first. Going right trips the boulder trap on the left passage, so flip the switch and enter the gate. Ignore the temptation of exploring that hole in the wall unless you have saved recently and want to see a cool death. Head up the passage until you reach a large room with statues, a Save Gem, and floor grates. Continue down the hall and kill that pesky monkey who is running off with your Medkit. Finally, drop off and hang, then climb down the wall to the floor below. You should now find yourself back in the room with the dead statue from earlier in the level. Head up the mound and over to the ledge where you should find a pair of switches which will open a gate below. Return to the floor and go through the gate into the next room. Go past the pit and into the next door where you will need to swim across to flip the switch. Avoid the deadly fire of the statues and if you get torched, just jump into the water to put out the flames. When you finally flip the switch you will open a gate underwater which you can swim through while making sure to avoid the poison darts which shoot from the far wall. Grab the Medkit from the shore then head to the other grassy ledge where you will find a ladder that leads up to a ledge behind you. When you get above the ledge, do a backward flip onto it. Then do a running leap to the next ledge in front of you. Jump to the next ledge then turn and climb the wall. Turn again and jump onto the next ledge then turn to see a ledge with a snake ready to strike. Kill the snake from your current position then jump over to his ledge. Another jump will put you in a room with a rolling boulder. Dodge it by heading up the left past the poison dart traps. Crawl under the darts and other assorted traps and get the Medkit on the left before doing a running leap and grab to claim the Save Gem in the alcove. Return to the pit and jump down onto any of the corners. Walk through the blades and then crouch and crawl through the tunnel to reach a small room with Secret #4; some ammo guarded by a snake. Drop to the water below and make your way back to the area where you got the last Save Gem. A moveable block in the corner can be pushed to reveal a second block which can be pushed several times. You should soon discover a hidden switch that will flood the pit with water. Keep going into the next room. A pair of boulders will start rolling towards you as you enter. Sprint out of harms way and head off to the left where you will have to jump across a pit full of spikes. Look down into the hole and note the spikes on one side and water on the other. Naturally you will want to drop into the water and swim into the next room with more statues breathing fire at you. You should now be at the pit you just flooded so dive in and flip the switch to open the gate. Swim down the passage to get the second Key of Ganesha, then return to the surface and exit this area.

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INDIA - Temple Ruins (part 29

The next room has a pair of locked gates with a pair of keyhole and you happen to have a pair of keys. Enter the now-open gates and note the spiked ceiling dropping towards you. Run to the wall and climb up the ladder where you will find your next Save Gem. The block over in the right corner is moveable and needs to be pulled out so you can climb on and do a running jump to the ledge and the switch above. Turn and do a running leap to the next ledge to find and flip a second switch which opens the gates. It also causes a pair of boulders to come rolling into the room which you can easily avoid by jumping to either side. Through the gates is a room with two paths, each guarded by flaming statues. You can dodge the flames with careful timing and use of the sprint run. Wait for the flames to start to die out then sprint towards them and turn at the last minute before they flare up again. You should now be in the next room with another statue who comes to life as you enter. Kill this one just like the last and when he is dead, take his sword. Climb onto the ledge with a multi-armed statue and the second statue will come to life below. Kill him and take his sword then return to the other statue and put the pair of swords in his empty hands. This opens the exit from this room. Enter the next room and take your pick of holes to crawl through. In the next room, drop to the floor and go through this room to the next where another statue will come to life as your approach the center platform. When he is dead you can get the Key of Ganesha from the middle of the room then head over to the gate which will open for you. Light up the place with a flare and sprint into the room and flip the switch at the other end. The spiked ceiling will start to descend, so quickly flip the second switch to open the floor grate and drop in. Below is the second Key of Ganesha and a gate which will open as soon as you take the key. You can now return to the room where you got the first key. Head into the next room with the Save Gem floating in the air and the pit filled with water. A very strong current will try to pull you into some spikes on either side of this room, so quickly swim to the left or right and flip the switch next to the spikes. Swim back to the front of this room then over to the other switch and flip it to deactivate the strong currents in this area. You can now pick up the third Key of Ganesha before swim up and climb out of the pit. Now you can head over to the wall with the three locks and use your hard-earned keys to open the gate at the top of the stairs. Climb the stairs and go through the gate to end this challenging level.

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Weiter mit: Game Guide: Walkthrough: INDIA - Ganges River / INDIA - Ganges River (Part 2) / INDIA - Caves of Kaliya / LONDON - Thames Wharf / LONDON - Thames Wharf (Part 2)

Zurück zu: Game Guide: Walkthrough: Introduction / New Moves / New Vehicles / Combat Tips / Hardware List

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