At the beginning of the game just go inside the museum. Go inside the room where the Japanese television is filming. Take the headphones. Go to the opposite room: Take the sword and the shield. Look at the big picture on the wall. It will tell you a story about yourself; Then, open the door.
Search in the drawer: you 'll find a key, a magnetic card and a magazine (read it). Return in the museum but be careful because the alarm system is on. When you are walking on your knees: Just avoid the laser beams. You have to walk close to the furniture.
Then youre back to the entry hall: Take the screwdriver in the toolbox and use it on the closed door. Enter the room and take the CO2 fire extinguisher. Leave this room and use the key to open the Control box. Then, switch off the alarm by using the CO2 fire extinguisher on the control box. Go up the steps.
Now you can take the sword and go outside in the garden (cloister) where you have to find the 'hologramme'. Fight the knight. Then you will be thrown down the well.
Take the lute and throw it towards the opposite prisoner (Berwal). Berwal will play and attract the guard's attention. When the guard is in front of you kick him. Berwal will then throw you the key to open your cell. Take the sword and kill the guard who will leave a key for you to pick up. Go inside the open room (you will find a wine bottle). Use the key to open the gate.
Go up the stairs, don't move and let the old blind man walk in front of you. Search the fire place anf pick up the key to open the door next to the fire place (opposite the stairs). Mind the sheep! In this room, take the sheep skin and the shepherd's stick. A barrel of water is there too. In the next room take the piece of ham, the bottle and bucket which you need to fill with water in the next room.
Übersicht: alle Komplettlösungen
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