URTAS - Sanctuary of the Ancients
There is nothing much here, except that it give you a feel of the mapping feature. A certainrt here is not allow to be mapped and there are some spinner traps that spin your rty when you stepped on them. The savage wolf at that level will gives yourrty a subtantial amount of punishment, but if you cast SHUM regularly, you should have no problem. A vision of Mara shows up briefly to tell you to find the frozen hearts.
URLASAR - Sanctuary of the Village
Initially, you will come across a figure in robe, if you don't want to fight with him, offer him money. If you choose to fight with him, you will take a great deal of demage but winning this combat will allows you to gain a lot of experiences. This area consist of most of the places you will need to visit often throughout the game.
The supply shop provides all the necessary items needed in the game, you can sell items if you need money, or buy better equipments when you have the cash. It will take sometime before you can get hold of all the goodies in the shop. Unidentified items are usually sold at a lower price, so try to identify them before you sell them. Directly behind the shop is a forge for you to rir your broken weapons. However, most wooden/magical weapon cannot be reforged. So take care of your magical weapons. To the east is a hospice for you to heal or cure your party. The price requested is reasonable, soy for healing if you need a quick heal instead of wasting food resting in the sanctuaries.
Behind the hospice is a guild for you to recuit/meet people who are eager to join your rty. If your character happened to be killed and not resurrected, you will be allow to choose a successor. The 3 persons presented will probably be cotible to the dead character. When you need to choose a successor, consider the choice carefully, you might get a higher level character or one which is lower. Beside the guild is the mausoleum which will resurrect your characters if they were killed. However resurrection usually lower your characters experience points and sometimes attributes and the amount of money requested is proportional to the level of the deceased. There is a teleporter BORASAL nearby, so that you can come here easily. There is also the hall of temples where your find the temples of the four gods.
You will need to go to the individual god's temple if you want to gain a more powerful ring from the god. The teleporter here is BORAMIS. When you go lower, you will find the Circle of Magician. Your magician will be able to gain better rings if he ii qualified. The teleporter to here is ALARIQ. There are messages on the walls telling you where to find the 8 frozen hearts.
EIGHT FROZEN KEYS FOR SIX BLOODIED LOCKS
AND THE DARKEST HEART OF THE COLDEST ROCK
THE FIRST BEHIND GASES AND POISONOUS AIR
THE SECOND WITH THE DEAD BEHIND TWIST AND STAIR
THE THIRD WITH A DRAGON
THE FOURTH IN A CELL
THE FIFTH IN DEPTHS WARPED BY EVIL'S SPELL
THE SIXTH WITH HIS HORDES
THE SEVENTH IN A PIT
THE LAST IN THE STRONGHOLD WHERE THE DARK ONE SITS
ONE SHATTERED HEART SHALL THE DARK ONE STOP
Going back to the hall of temple, there is a place full of undead creatures as indicate by a skeleton on a certain map. The battle there is tough when therty is at low levels, and hidden inside this place is a chrome key. This key unlocks the grate to the north of the teleportor BORASAL. Behind the grate is a place full of poisonous gases and air. This locations are marked with a X' on the map. If you step on them, your rty will receive a lot of demage. At the point just before you step into the poisonous gases, there is a secret door to the north. Search for it, and try to open it. Behind the door is a stone heart.
Weiter mit: Komplettlösung The Dark Heart of Uukrul: Seite 4
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