The other orb will release a poison gas, so do NOT touch it. You can take any ONE of the four weapons (you might want to take the spear + give it to another NPC you'll find on a later level, since he uses it quite well). If you try to take a second, the weapons go bye-bye, and the statue proceeds to whack the hell out of you. Now head south, through the door, and to the wall. One more thing ya gotta do on this level; walk west four steps, and turn north. Walk north three squares, then west one square. Turn until you see the handles. Pull 'em all. Then walk one square east, eight squares north, and turn west. Go talk to the dwarf; it's Dombur. Give him his helmet, and heal him up (he's in bad shape!).
Now walk back out to the corridor, and go south to the wall, west to the wall, south three squares, west down the corridor, and take your first left. Walk south five squares, east all the way to the wall, north to the wall, east to the wall, south two squares (kill the Throgs if they charge you) then west through the door. Open the chest to find three gold coins, a heal root, and two rune scrolls-one is a Strength enhancer, the other is Spoilspell , which can cancel the effetcs of other spells. Now go back out east to the wall, north to the wall, west to the wall, south to the wall, west to the wall, north five squares, go west, and take your first left. Walk up to the porticullis. If you have the Orb of Azrael, the porticullis will open. Walk south to the wall, east to the wall, then south down and through the door - into the Dragon Feeding Grounds. Oh dear.
17. Doesn't sound too comforting, does it? Well, do things right, and the dragon will be on your side. Really. As soon as you open the door, kill the Sharga. Then walk two squares west, turn south, kill the Shargas, and continue south to the wall. Go east to the wall, south to the wall, and west one square. Open the chest + take the Circle scroll. Now go east one, north to the wall, west seven squares, turn and look north. Mark this spot with a COME BACK HERE on your map. Now walk six squares east, north to the wall, west to the wall, north to the wall, east to the wall, north two squares, east to the wall, south 1, east to the wall.
Turn south to find a helm, plate armor, and a dagger. Now walk north and take your left turn through the door. Kill the Shargas, open the chest, and get the Stoneshooter piece. Walk back OUT the door to the corridor, south three squares, west to the wall, north 1, west to the wall, north 1, wet to the wall, south 1, west 1, south to the wall, west 1, south 2 squares, west 2 squares (kill the ants), north to the wall, turn west, and open the chest to get the second Stoneshooter piece. NOW, walk back to the COME BACK HERE point. Now walk south six squares, then IMMEDIATELY turn left or right, and the boulder (which was just shot from the north wall) streaks by you at amazing speed - and misses you. If you turned fast enough.
Now continue south two squares, then go east to the wall. Turn south; blow away the toadstool with some fire magic. Then go south two squares, east one square, and turn south to face the Throgs. Kill 'em, then go south to th ewall. Go east to the wall, south one, then turn east + hack the Throg guard. Take his guard key. Walk back to where the toadstool was. Mark this spot with an X on your map - you'll be back. Now go north to the wall, west to the wall, north, and take your left turn, west to the wall, north (and kill the exploding fungus) to the wall, west to the wall, south one square, west to the wall, north, west, north (hack through the cave-in) to the wall, west, north to the wall, west, north to the wall, west to the wall, two squares north, east to the door.
Weiter mit: Komplettlösung Stonekeep: Seite 12
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