Give him that decanter, the wild thyme you found, and the Brownie moss. Pick up the decanter with red brew he drops. DO NOT DRINK IT! Now go back east five squares (should be at a crossroads), head south, and take your next right. Go into the room to talk to Winkle. Mark this spot as WINKLE . Exit + then re-enter. You'll get an iron spike (useful in stopping Trolls) Now walk back out to the corridor, and go south to the wall, then west to the wall and pick up the spike, flowers, and jester cap. Put the cap on Drake (yeah, now he looks REALLY silly. But he's up to 40%). Head back to the north-south corridor, turn north, and take your right. Walk two squares east, turn north, + grab all the primroses.
Then walk one more east, turn south to the wall, east to the wall, and turn south to talk to Surly, the - well - surly fairy. When she asks for the cake, give her the Faerie cake. She'll give you a silver key. Now exit back west to the wall, north to the wall, east to the wall, 1 north, east to the wall, north to the wall (getting another cake from Sweetie), then west to the flower patch. Take 'em all, especially the daisy chain. Walk back to where Sweetie was and give her the chain. She'll give you a choice-a prize or a kiss. Well, take the prize. Really. It's a four-leaf clover, and while you have it, Trolls are visible. Otherwise, they're not. How convenient. BUT - you still have more stuff to do.
Mark this spot as QUEEN on your map. Go back to the spot marked COME BACK HERE on your map. Go south 1, west 1, south 1, west 1, south to the wall, east three squares, turn north and grab the parchment, then continue east to the wall, then go south 3, west to the wall, north 1 (another song + dance), west to the wall, and south to the wall. Mark this square as TROLLS . Now go west to the wall (get the flowers + berries), north 1, west to the wall, north 1, west to the wall (yet another song + dance), north 1, west 1, north two squares, east to the wall, give Chuckie the red decanter for another jester's cap (hey, put it on Skuz! He'll love you for it! Really!), then go back west to the wall, north to the wall, east 1, and north two squares to talk to Giggle. Give Giggle the book you picked up a while ago to get the Gold Key.
23. NOW it's time to go deal with the Trolls for a little while. Not long. Go back to the spot marked TROLLS and go north two, east to the wall, north 1, east to the wall, south through the porticullis (after the silly conversation) to the wall, west to the wall - smash the bones + get the book. You COULD pick up a Fairy party member now, but why bother? Turn around and head back east to the wall, south 1, east to the wall, north 1, east to the wall, south 1, east and take your SECOND right, kill off Mr. Wasp (get in close-he has ranged attack!), then south to the wall, west 1, south to the wall, west to the wall, turn south, and be prepared to whack some trolls. Use the iron spike to keep 'em from teleporting too much.
After you kill them (assuming they show up here), go south to the wall, and look around for some flowers (pick 'em) and a stick of drawing charcoal. They should be just to your east. Turn around so you face west. See that toadstool? Blast it into oblivion from a distance. Now walk west to the wall, north 1, west to the wall, south to the wall, and west until you find a drum on the ground. Grab it, then backtrack all the way to where the map says TROLLS . Now walk to where the map says QUEEN . Go north 1, west to the wall, south 1, west up to Chuckle again. Give him the charcoal stick and the parchment you found much earlier. He'll hand you a portrait and a Fairy Shirt. Yep. Put the shirt on Drake. 60%, but looks REALLY dumb now. Then go north 1.
Weiter mit: Komplettlösung Stonekeep: Seite 17
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Keys für Battlecrew - Space Pirates