CSI: Hex-Cheats

Alle Extras

/ 06.11.2003 um 12:48

Sie müssen das Spiel durchspielen. Suchen Sie im Spielordner SAVEDGAMES nach der TXT-Datei um ihre gewählten Namen trägt. Öffnen Sie sie mit einem Texteditor wie Notepad. Am Ende der Datei stehen alle 5 Fälle die Punktzahlen. Ändern Sie die Datei:

[#evd: 100, #hint: 1, #ranking: 3, #bonus: 10, #score: 100]

Tragen Sie hinter das letzte Wort in der Datei, #bonus, eine 25 ein:

[#bonus: 25]]

Nun sind alle Extras freigeschaltet.


Richtiger Cheat für alle 25 Extras

von: PlanetMedia / 09.02.2004 um 23:54

Hinweis: Spieletipps.de hat Tipps zu Hexcheats zusammengestellt, die Dir bei diesem Cheat weiterhelfen!

Entweder (abhängig vom Betriebssystem) müsst ihr das Spiel durchspielen und danach das Spiel beenden, dann auf Arbeitsplatz ->C:->Programme->Ubi Soft->369->CSI->SavedGames und dann habt ihr in diesem Ordner eine *.txt (*: diese Textdatei heißt, wie ihr euren Spielstand benannt habt). Diese Datei mit dem Editor (oder Notepad) öffnen und dann müsst ihr die letzte Zeile so abändern: Es steht eventuell einiges davor, aber ihr fangt an, wenn steht: [#evdhint: dann ändert ihr alles was danach kommt wie folgt ab:

[#evdhint: [], #statehint: []]

[[#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#bonus: 25]]


Für alle anderen

von: PlanetMedia / 10.02.2004 um 00:02

Bei den anderen bei denen dieser Cheat nicht funktioniert die machen ein neues Spiel auf (es ist icht notwendig das Spiel durchzuspielen) machen ein neues Spiel auf unter dem Namer Buchi. Dieses Spiel speichert der PC dann in eine Datei auf dem Computer. Wenn dieses Spiel erstellt worden ist, dann 1-2 Minuten Spielen danach das Spiel komplett verlassen bis der Windows Desktop zu sehen ist. Danach den Arbeitsplatz öffnen->c:->Programme->Ubi Soft->369->CSI->SavedGames : In diesem Ordner habt Ihr dann eine Datei die heisst: BUCHI (buchi.txt) diese Datei öffnen und den alles was darin steht löschen und den folgenden Text hinein kopieren:

3

finishlvl6

["evd_laminate", "evd_note", "evd_keylarge", "evd_keysmall", "evd_greaseleda", "evd_bottle", "evd_casinochips", "evd_tiregardens", "evd_buggardens", "evd_footprint", "evd_tiretruck", "evd_paint", "strangle_sheet", "evd_medprints", "evd_chip", "money", "evd_phone", "evd_smudgeprint", "evd_calendar", "evd_windowsmudge", "evd_pipe", "evd_barrel"]

[[#analyzed], [#analyzed], [#analyzed], [#analyzed, #analyzed2], [#analyzed], [#analyzed], [#analyzed, #analyzed2], [#analyzed, #analyzed2], [#analyzed], [#analyzed], [#analyzed2], [#analyzed], [#analyzed2, #analyzed], [#analyzed], [#analyzed2, #analyzed], [#analyzed], [#analyzed], [#analyzed, #analyzed2], [#analyzed], [#analyzed, #analyzed2], [], []]

[#hasflyin, #dataBrushPhone, #gregAnalyseGreasyStain, #gregAnalyseNote, #gregAnalyseLaminate, #gregAnalyseLargeKey, #gregAnalyseSmallKey, #gregAnalyseBottle, #gregAnalyseLedaChips, #knowMurphy, #askBrass42, #dataGardenIntroPlayed, #anyNewEvidence, #anyActivityhere, #convGardnerEnd, #playMovie1, #gregAnalyseBug, #treadAnalyzed, #analyzedTruckTires, #reenact2Played, #ledaCell2, #askLedaC, #brass23, #garageTransitionPlayed, #knowTruckMissing, #askDrGarage2, #gregAnalysePaint, #knowLedaGreek, #gregAnalyseLigature, #gregAnalyseSophiaChips, #gregAnalyseMoney, #askBrass45, #gregAnalysePhone, #cathVicCloseup, #seenCalendar, #MotelIntroFinished, #playMovie3, #gregAnalyseSmudge, #dataKnowLedaKillKylie, #playMovie4, #reenact4Played, #brass5Triggered, #knowMurphySuicide, #brassSentApb, #askLedaFather, #askLeda25, #fatherFiredGrudge, #askLeda26, #askLeda27, #grissomProtectMurphy, #dataFoundLockerKey, #cathSpokeOnStorageCloseup, #gateAnimOpen, #gateOpen, #beenDirectedToLocker, #lockerOpen, #finishLevel6, #inLSelect]

["worker": [[1021, [[#mChangeBackground, "cath_worker"], [#mSetupMovies, "still_cathGardener"], [#mPlaySoundList, ["m6_worker_02", "m6_cath_02", "m6_worker_03"]], [#mChangeBackground, "worker"], [#mSetupMovies, "still_gardenworker_cu"]], #hidden, [[#mAddGameState, #anyNewEvidence], [#mAddVictimData, "worker", 1242], [#mAddVictimData, "grissom", 1213], [#mRunScript, "endGardenerConv"]]], [1022, "m6_worker_04", #hidden, [[#mAddGameState, #anyActivityhere], [#mRunScript, "endGardenerConv"]]], [1023, "m6_worker_05", #hidden, [[#mAddGameState, #spokeWithGardener], [#mRunScript, "endGardenerConv"]]], [1024, "m6_worker_06", #hidden, [[#mAddGameState, #convGardnerEnd]]]], "brass1": [[1011, "m6_brass_02", #hidden, [#mRunScript, "jimBrass1Clicked"]], [1012, "m6_brass_03", #hidden, [[#mAddVictimData, "leda", 1227], [#mRunScript, "jimBrass1Clicked"]]], [1013, "m6_brass_04", #hidden, [#mRunScript, "jimBrass1Clicked"]]], "brass2": [[1015, "m6_brass_05", #hidden, [#mAddEvidence, "evd_tiretruck"]], [1016, "m6_brass_06", #hidden, [#mAddGameState, #brass22]], [1016, "m6_brass_07", #hidden, [[#mAddGameState, #brass23], [#mAddLocation, "doc_home6", 1004]]], [1017, "m6_brass_08", #hidden, [[#mAddGameState, #brassSentApb]]]], "brass3": [[1017, "m6_brass_08", #transient, [[#mAddGameState, #brassSentApb]]], [1016, "m6_brass_07", #hidden, [[#mAddGameState, #brass23], [#mAddLocation, "doc_home6", 1004]]], [1015, "m6_brass_05", #hidden, [#mAddEvidence, "evd_tiretruck"]]], "brass4": [[1191, [#mPlaySoundList, ["m6_brass_09a", [1, 4, 2], "m6_brass_09b", [1, 1, 3], "m6_brass_09c"]], #hidden, [[#mShowLine, 2], [#mAddVictimData, "leda", 1224], [#mAddGameState, #knowMurphy]]], [1192, "m6_brass_10", #hidden, [#mAddGameState, #askBrass42]], [1193, "m6_brass_11", #hidden, [[#mDlgDialog, "m6_brass_12"], [#mAddEvidence, "strangle_sheet"], [#mDlgDialog, "m6_brass_13"], [#mAddEvidence, "evd_medprints"], [#mDlgDialog, "m6_brass_14"], [#mAddEvidence, "evd_chip"], [#mDlgDialog, "m6_brass_15"], [#mAddEvidence, "money"], [#mDlgDialog, "m6_brass_16"]]], [1018, "m6_brass_17", #hidden, [#mAddGameState, #askBrass44]], [1018, "m6_brass_18", #hidden, [#mAddGameState, #askBrass45]], [1018, "m6_brass_19", #hidden, [[#mAddLocation, "motel6", 1007], [#mAddLocation, "victim6", 1008]]], [1015, "m6_brass_05", #hidden, [#mAddEvidence, "evd_tiretruck"]], [1016, "m6_brass_07", #hidden, [[#mAddGameState, #brass23], [#mAddLocation, "doc_home6", 1004]]]], "brass5": [[1291, [#mPlaySoundList, ["m6_brass_20a", [1, 4, 2], "m6_brass_20b", [1, 1, 3]]], #hidden, [[#mAddVictimData, "grissom", 1216], [#mShowLine, 2]]], [1292, [#mPlaySoundList, ["m6_brass_21a", [1, 4, 2], "m6_brass_21b", [1, 1, 3], "m6_brass_21c"]], #hidden, [#mShowLine, 3]], [1293, [#mPlaySoundList, ["m6_brass_26a", [1, 4, 2], "m6_brass_26b", [1, 1, 3], "m6_brass_26c"]], #hidden, [[#mAddGameState, #knowMurphySuicide], [#mAddMotive, "leda", 1235, 1]]], [1017, "m6_brass_08", #hidden, [[#mAddGameState, #brassSentApb]]], [1016, "m6_brass_07", #hidden, [[#mAddGameState, #brass23], [#mAddLocation, "doc_home6", 1004]]], [1015, "m6_brass_05", #hidden, [#mAddEvidence, "evd_tiretruck"]]], "brass6": [[1295, "m6_brass_23", #hidden, [[#mAddGameState, #grissomProtectMurphy], [#mAddVictimData, "grissom", 1218]]], [1296, "m6_brass_24", #hidden, [#mAddGameState, #brass62]], [1297, [[#mPlaySoundList, ["m6_brass_25a", [1, 5, 5]]], [#mDialogFadeScreen], [#mPlaySoundList, [[1, 1, 6], "m6_brass_25b"]]], #hidden, [[#mAddGameState, #dataFoundLockerKey], [#mSetEvidenceAnalysed2, "evd_keysmall"]]], [1015, "m6_brass_05", #hidden, [#mAddEvidence, "evd_tiretruck"]]], "leda_cell": [[1171, "m6_leda_03", #hidden, []], [1172, "m6_leda_04", #hidden, [#mAddVictimData, "grissom", 1215]], [1173, "m6_leda_05", #hidden, []]], "leda_cell2": [[1281, [#mPlaySoundList, ["m6_leda_06", "m6_cath_87", "m6_leda_07"]], #hidden, [#mRunScript, "ledaCell2Clicked"]], [1282, [#mPlaySoundList, ["m6_leda_08", "m6_cath_88", "m6_leda_09", "m6_cath_89", "m6_leda_10"]], #hidden, [[#mAddGameState, #killedKylieMotiveRevenge], [#mAddMotive, "leda", 1233]]], [1283, "m6_leda_11", #hidden, [[#mAddGameState, #askLedaC], [#mAddOpportunity, "leda", 1234]]], [1284, "m6_leda_12", #hidden, [[#mAddGameState, #askLedaFather], [#mAddVictimData, "leda", 1236], [#mShowLine, 5]]], [1285, [#mPlaySoundList, ["m6_leda_13", "m6_cath_91", "m6_leda_14", "m6_cath_92", "m6_leda_15", "m6_cath_93", "m6_leda_16"]], #hidden, [[#mAddGameState, #askLeda25], [#mAddMotive, "leda", 1237], [#mAddVictimData, "grissom", 1217], [#mShowLine, 6], [#mAddGameState, #fatherFiredGrudge]]], [1286, [#mPlaySoundList, ["m6_leda_17", "m6_cath_94", "m6_leda_18"]], #hidden, [[#mAddGameState, #askLeda26], [#mShowLine, 7]]], [1287, [#mPlaySoundList, ["m6_leda_19", "m6_cath_95", "m6_leda_20"]], #hidden, [[#mAddGameState, #askLeda27]]], [1288, "m6_leda_21", #hidden, [[#mAddGameState, #askLeda28], [#mAddVictimData, "leda", 1238]]]], "leda_cell3": [[1288, "m6_leda_21", #transient, [#mAddVictimData, "leda", 1238]]], "drhome": [[1181, "m6_drwilk_04", #hidden, []], [1182, "m6_drwilk_05", #hidden, [#mAddLocation, "garage6", 1006]]], "drgarage": [[1183, [#mPlaySoundList, ["m6_drwilk_08", "m6_cath_43"]], #hidden, [#mAddGameState, #askDrGarage1]], [1184, [#mPlaySoundList, ["m6_drwilk_09", "m6_cath_44"]], #hidden, [[#mAddGameState, #askDrGarage2], [#mAddMeans, "leda", 1231, 1]]]], "motel_owner": [[1201, "m6_mowner_03", #hidden, [#mRunScript, "motelownerclicked"]], [1202, "m6_mowner_04", #hidden, [[#mAddGameState, #spokeWithMOwner], [#mRunScript, "motelownerclicked"]]], [1203, "m6_mowner_05", #hidden, []]], "cath_hint": [[1311, "", #transient, [#mRunScript, "cath_help"]], [1231, "", #hidden, []], [1231, "", #hidden, []], [1231, "", #hidden, []]], "jimbrass": [], "greg": [], "grissom": []]

["grissom", "leda", "worker", "drwilkinson"]

["grissom", "leda", "worker", "drwilkinson"]

["grissom": [[#CaseType, 8], [#CaseName, 1211], [#VictimData, 1212], [#VictimData, 1215], [#VictimData, 1213], [#VictimData, 1214], [#VictimData, 1216], [#VictimData, 1217], [#VictimData, 1218]], "leda": [[#CaseType, 9], [#CaseName, 1226], [#VictimData, 1227], [#VictimData, 1230], [#CaseMean, 1223, <Void>], [#VictimData, 1224], [#CaseMean, 1228, <Void>], [#CaseOpportunity, 1234, <Void>], [#CaseMean, 1231, 1], [#VictimData, 1229], [#VictimData, 1222], [#VictimData, 1232], [#VictimData, 1239], [#CaseMotive, 1235, 1], [#VictimData, 1236], [#CaseMotive, 1237, <Void>]], "worker": [[#CaseType, 9], [#CaseName, 1241], [#VictimData, 1242]], "drwilkinson": [[#CaseType, 9], [#CaseName, 1246], [#VictimData, 1247], [#VictimData, 1248]]]

2

["cell", "leda", "garden6", "doc_home6", "garage6", "motel6", "victim6", "storage"]

[1005, 1002, 1003, 1004, 1006, 1007, 1008, 1009]

["m6_brass_01", "m6_brass_02", "m6_brass_03", "m6_brass_04", "m6_leda_01", "m6_cath_37", "m6_leda_02", "m6_cath_38", "m6_leda_03", "m6_leda_04", "m6_leda_05", "GL_brass_04", "m6_cath_10", "m6_greg_01", "m6_cath_18", "m6_cath_21", "m6_cath_22", "m6_cath_23", "m6_cath_25", "m6_cath_26", "M6G_CATH_01", "M6G_CATH_02", "m6_cath_31", "M6_CATH_34", "m6_cath_35", "m6_cath_30", "M6G_CATH_05", "m6_cath_33", "m6_cath_32", "GL_Greg_02", "m6_greg_08", "m6_cath_47", "m6_greg_10", "m6_cath_49", "m6_greg_11", "m6_cath_50", "m6_greg_06", "m6_cath_45", "m6_greg_07", "m6_cath_46", "m6_greg_16", "m6_greg_17", "m6_greg_12", "m6_cath_51", "m6_greg_13a", "m6_greg_13b", "m6_greg_18", "GL_GREG_51", "GL_GREG_50", "GL_brass_02", "m6_brass_09a", "m6_brass_09b", "m6_brass_09c", "m6_brass_10", "m6_cath_01", "m6_worker_01", "m6_worker_02", "m6_cath_02", "m6_worker_03", "m6_worker_04", "m6_worker_05", "m6_worker_06", "M6_CATH_03", "m6_cath_07", "m6_cath_09", "m6_cath_06", "m6_greg_03", "m6_cath_12", "m6_greg_04", "m6_cath_13", "m6_greg_05", "gl_greg_52", "m6_cath_16", "m6_cath_14", "m6_leda_50", "m6_brass_05", "GL_Greg_03", "m6_cath_17", "m6_cath_57", "m6_greg_21", "m6_cath_58", "m6_leda_06", "m6_cath_87", "m6_leda_07", "m6_leda_11", "GL_brass_01", "m6_brass_07", "m6_cath_39", "m6_drwilk_01", "m6_cath_40", "m6_drwilk_02", "m6_cath_41", "m6_drwilk_03", "m6_drwilk_04", "m6_drwilk_05", "m6_drwilk_06", "m6_cath_42", "m6_drwilk_07", "m6_drwilk_09", "m6_cath_44", "m6_drwilk_50", "m6_worker_50", "M6G_CATH_04", "m6_cath_04", "M6_CATH_05", "GL_Greg_01", "m6_greg_02", "m6_cath_11", "m6_cath_19", "m6_cath_20", "m6_brass_11", "m6_brass_12", "m6_brass_13", "m6_brass_14", "m6_brass_15", "m6_brass_16", "m6_greg_23", "m6_cath_63", "m6_greg_15", "m6_greg_27", "m6_greg_25", "m6_brass_18", "m6_greg_20", "m6_cath_24", "m6_cath_54", "m6_cath_65", "GL_brass_03", "m6_brass_19", "M6_CATH_82", "M6_CATH_83", "m6_cath_85", "m6_cath_86", "m6_mowner_01", "m6_cath_66", "m6_mowner_02", "m6_cath_67", "m6_mowner_03", "m6_mowner_04", "m6_mowner_05", "m6_cath_68", "m6_mowner_50", "m6_cath_69", "m6_cath_70", "M6_CATH_72", "m6_greg_28", "m6_cath_73", "m6_cath_74", "M6_CATH_79", "M6_CATH_80", "m6_cath_90", "m6_brass_20a", "m6_brass_20b", "m6_brass_21a", "m6_brass_21b", "m6_brass_21c", "m6_brass_26a", "m6_brass_26b", "m6_brass_26c", "m6_brass_08", "m6_leda_12", "m6_leda_13", "m6_cath_91", "m6_leda_14", "m6_cath_92", "m6_leda_15", "m6_cath_93", "m6_leda_16", "m6_leda_17", "m6_cath_94", "m6_leda_18", "m6_leda_19", "m6_cath_95", "m6_leda_20", "m6_brass_22", "m6_brass_23", "m6_brass_25a", "m6_brass_25b", "m6_cath_96", "m6_cath_97", "m6_cath_100", "m6_cath_101", "m6_cath_102", "m6_griss_06", "m6_cath_103", "m6_cath_107", "m6_cath_108", "m6_cath_106", "m6_cath_109", "m6_cath_105", "m6_griss_01", "m6_cath_110", "m6_griss_02", "m6_cath_111", "m6_griss_03", "m6_cath_112", "m6_griss_04", "m6_cath_113", "m6_griss_05a", "grissphonepu", "m6_griss_05b", "grissphonehu", "m6_griss_05c", "gl_griss_15"]

6

[#movie_played: ["impactcamera1", "reenact1", "reenact2", "reenact3", "reenact4"], #movies_id: ["impactcamera1": 1326, "reenact1": 1327, "reenact2": 1329, "reenact5": 1328, "reenact4": 1330, "reenact3": 1331]]

[#evdhint: [], #statehint: []]

[[#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#evd: 100, #hint: 0, #ranking: 1, #bonus: 10, #score: 100], [#bonus: 25]]



Übersicht: alle Tipps und Tricks

CSI

C.S.I. - Crime Scene Investigation

Letzte Inhalte zum Spiel

Tales of Vesperia - Definitive Edition

Endlich nicht mehr X-klusiv: Tales of Vesperia - Definitive Edition

Seit der Veröffentlichung von Tales of Berseria ist es ruhig um Bandai Namcos Rollenspielreihe geworden. Eine neue (...) mehr

Weitere Artikel

Ubisoft äußert sich zu umstrittenem DLC

Assassin's Creed - Odyssey: Ubisoft äußert sich zu umstrittenem DLC

Kürzlich berichteten wir darüber, dass vielen Fans das Ende der zweiten DLC-Episode von Assassin's Cre (...) mehr

Weitere News

Newsletter

Mit diesem Formular kannst du den Spieletipps.de Newsletter kostenlos abonnieren.

CSI (Übersicht)

beobachten  (?

* gesponsorter Link