Komplettlösung Day of the Tentacle

Talk to the party animal (the fat guy) and ask him for a cigar. Now, send the lighter and the cigar to hoagie and do the 'exploding cigar' gag on george by giving him the cigar. What an exploding fun! To easy his pain, give him the chattering teeth as a reward. Take the blanket and go to the roof (NOT through the chimney this time... sorry...). Stuff the chimney with the blanket and hurry down to the main hall and take the gold-plated quill pen. Off it goes to Red Edison (remember? : The secret lab in the grandfather clock). Nor aft nor stern, its time for Laverne. Well, swap to this little cutie (watch her walk !).

Talk to the tentacle-guard and tell him, you feel kinda ill. In the doctors romm, take the tentacle chart. Leave the room and go through the big door in the back wall.

Now go to the kennel. Talk again to the guard and tell him, ya need to go to the toilet. Give the tentacle chart to hoagie and swap to Bernard. No give the following things to Laverne : fake barf, crank, fork and Booboo-B-Gone. Hoagie gives her : dentures, mouse, can-opener and the spaghettis. Hoagie himself goes to Betsy's room and uses the tentacle-chart with the patterns to provide Laverne with a disguise. Laverne send her skalpel to Bernard who uses it to blast Oozo the Clown. This 'murder' reveals a box o'laughs which is to be send directly to Laverne. Laverne, for her part, decides to go back into the jail. There, she tells the tentacle that she is not feeling so well. Arrived in the doctor's room, she goes out and jumps into the fireplace. Put the crank on the crank-box and winds down the 'flag' which is to be used imediately.

After a glance through the window, she finds her way down the chimney. Next to the fireplace is standing a blue tentacle. TALK to it. This rook has 3 doors. The left one leads to the lobby. The right one to the kitchen and the one in front is, as you know, the kennel. Go into the kitchen and continue your way through the right door to the washroom. Take the tiny sweater and leave. Go through the lobby and up the stairs. Open the ice machine and take the frozen hamster. Go back to the kitchen and PUT IT IN THE MICROWAVE! This poor little fella looks sooo wet and soggy... give the warming sweater to him (I mean, USE it on him). Now back up the stairs and the first door is our destination (for better orientation, there is a W next to it on a plaque). Open the time capsule with the can opener and send the vinegar to hoagie. Leave.

Second door. Take the extension cord and the roller skates. Let's activate some old mummy now. Use the skates on the mummy. Go down and use the 'my name is' tag on the mummy. Now run up the stairs, past the three doors, up the stairs again and find yourself at the human show. We have to 'prepare' our mummy and eliminate Harold. The humans are judged by smile, laugh and hair. So we give a smile to our mummy. Use dentures on mummy. Step aside to look at it. Now the laugh. Take the box o'laughs and put it in the pocket of the mummy. Last but not least, the hair. We'll use the noodles as hair, so put 'em on, but because it does not look soooo good, we give 'em some more hold. Use fork with mummy's head. Bon appetit. To exclude Harold from the contest, simply drop the fake barf in front of him. We're ready.

Now go to the right to the highly restricted judging area and talk to the judges. Ask them to judge the smile, the laugh and the hair. Congratulations, you've won the contest. End the sentimentality and leave the room. Go down the stairs and out of the house. The cat is not as easy to catch as it seems. Use the Booboo-B-Gone on the fence. Now, lure her with the mouse toy. Go inside and back to the kennel. Give the dinner certificate to the guard, turn off the force field and use the cat to do some harm. Go back outside to the Chron-O-John and plug it into the extension cord which you then use with the window. Inside. Lobby. Open the grandfather clock and enter the old lab. Plug in the extension cord and use the hamster with the generator.

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