Again, I found Luigi to be a good choice. There are a lot of high jumps. There are also a lot of narrow platforms, so Peach is also a good choice.
- GIANT SHY GUY
Usually, at the start of stages, there are Hearts or something to start you out. Here, there's merely a giant Shy Guy. Throwing giant enemies will make a Heart float out, even if the enemy is still alive. Keep this in mind.
- BIRDO STRATEGY
You fight another Red Birdo here, in a narrow area. There are no Mushroom Blocks. You can either use her eggs, which is getting rather tough with the new environ ments, or you can pick the Trouters and use them. When you run out of Trouters, run off screen and back on and they'll return.
DANG, I hate this stage. Mainly because of the annoying Albatoss at the start; I hate Albatoss and Beezo. Anyway, there's a warp if you want to skip to the end of the game real quick. Or you can NOT CHEAT (what an idea!) and just play.
- SHORTCUT TO WORLD 7
This one's easy. At the very start, you'll see the vase. Get up there one way or another (easiest with Luigi) and get the Potion right beside it. Simply enter the vase in Subspace to warp to 7-1. Major, great shortcut!
- DEFEATING CLAWGRIP
I developed my own strategy for this nasty fiend. First off, using Toad is a wise decision. If you have trouble jumping, then stick with Peach. There are steps leading up to Clawgrip, with a narrow pit at the bottom. Stand on the first step and duck. Clawgrip will throw stones at you, but can't hit you while you are ducking. When one rolls over, jump on top of it, charge another Super Jump, and jump and throw the stone at Clawgrip. Repeat.
Deserts revisited. Aside from the faster, more annoying quicksand, these stages are still really easy.
The only threat is the quicker quicksand. Use characters with higher jumps.
Weiter mit: Komplettlösung Super Mario Advance: Seite 13
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